Department of Information Technology
Game Development Specialization Courses
Description: The Game Development specialization is designed to give students a command of programming in C and C++ as well as other scripting languages (such as Unreal Script, XML, Lua and Python are commonly used in game development) associated with game development. The students will learn how the system architecture for games is designed with various considerations in mind such as the target platform and 2D or 3D graphics. Students will learn how to design and create their own game engines as well as how to program the game logic that uses those engines. Upon graduation, a student from the Game Development specialization will have completed both game modification projects and a number of games they have programmed from scratch and implemented on multiple platforms.
Potential careers for students interested in Game Development:
Game Designer, Software Designer, Game Programmer, Software Engineer, Programmer/Analyst
Choose 8 courses for the Specialization.
| Course ID | Course Name | Normally Offered | Pre-requisites |
| CS 280 | Programming Language Concepts | Fall and Spring | IT 102 |
| CS 288 | Advanced Programming Practicum | Fall and Spring |
CS 114 or equivalent;
CS 280 |
| CS 370 | Introduction to Artificial Intelligence | Spring ONLY | CS 114 (and Math 226 or CS 241) |
| CS 490 | Design in Software Engineering | Fall and Spring | Senior Standing or Dept. Approval |
| IT 265 | Game Architecture and Design or CS 265 | Spring | IT 201 |
| IT 276 | Game Development or CS 276 | Spring | IT 265 & IT 266 or CS 265 & 266 |
| IT 266 | Game Modification Development or CS 266 |
Fall |
IT 102 or CS 116 or CS 114 |
| IT 286 | Foundations of Game Production or COM 266 |
Spring | IT 202 & IT 265 |
| IT 287 | Advanced Game Production | Spring | IT 286 or COM 266 |
| IT 366 | 3D Game Development or CS 366 | TBA | |
| IT 386 | 3D Modeling and Animation or COM 335 | Spring ONLY | IT 201 |
| IT 388 | Character Modeling | Spring ONLY | Ask Advisor |
| IT 4XX | (Game Development Workshop) | ||
|
AD 150 |
Color and Composition | Fall |
|
| ARCH 434 | Simulated Environments | Fall ONLY |
Senior Year
High GPA |
| COM 345 | Character Modeling and Animation | Spring | Two from among HUM 102, HUM 211, HUM 212 & HUM 213 |
| Math 337 | Linear Algebra | Fall and Spring | Math 112 |
| STS 318 | Educational Media Design | Fall | IT 201 |
Math Requirements:
Pre-calc: Math 099, Math 108, Math 109 OR Math 098, Math 106, Math 107
Calc I: Math 111 or Math 138 or Math 113
Calc II: Math 112 or Math 238 or Math 114
Prob and Stat: Math 105 or Math 333
*Students interested in taking Math 337-- Linear Algebra should take: (Math 099, Math 108 Math 109—if necessary) Calculus: Math 111 and Math 112
Science Requirements:
Any 2 natural science courses that complete the GUR. Only one of these science courses requires a lab.
See http://catalog.njit.edu/undergraduate/frontmatter/generaluniv.php for a full listing of courses
For Game Programming Physics I is Recommended
Specialization Substitutions:
Courses in the Specialization may be substituted in consultation with the advisor.

